every UCAS course in one sortable table
entry year 2027

Games Technology at Bristol, UWE

Games Technology (BSc (Hons), G611) at Bristol, UWE asked for See entry requirements in recent years; UCAS’s course data does not show the 2027 requirement yet. The middle entrant to the course had 112–127 UCAS points.

UCAS listing ↗ Course page on courses.uwe.ac.uk ↗

A-level grades
Not the 2027 requirement. UCAS’s course search data does not include 2027 requirements yet, so this is from an earlier year and may have changed. Check courses.uwe.ac.uk’s course page ↗ or the UCAS listing ↗.

Who actually got in

Entrants’ UCAS pointsThis course
0%10%20%30%30%<9615%9620%11225%1285%1445%160176192208224240+
Entrants hereUK, same subject

The middle entrant had 112–127 points.

40 entrants · 2024-25 · HESA rounds to 5%

Came in with A-levels or Highers 85%, other higher education 10%, a foundation course 5%.

Course

Award
Bachelor of Science (with Honours)
Code
G611 · G6 software engineering (older codes)
Duration
3 years
Mode
Full-time
Starts
September 2027
Entry
Year 1, Year 2, Year 3
Year
2027
Placement year
optional
Accredited by TIGA (The Independent Game Developers' Association) as delivering skills relevant to the games industry. TIGA accreditation is applicable to courses meeting any of a wide range of games industry needs, such as programming, art, design and entrepreneurship. More ↗

Student experience

After the first yearThis course
85%
still studying
UK 83%
15%
left higher education
UK 13%
0%
moved to a lower award
UK 1%
45 students · started 2023-24
National Student SurveyThis course
% positiveHereUKTeaching on my course88%86%
Learning opportunities80%82%
Assessment and feedback83%85%
Academic support96%89%
Organisation and management83%74%
Learning resources90%82%
Student voice84%79%
35 final-year students · 88% responded · NSS 2025-26

After graduating

SalaryWider subject at this uni
15 months
£28k3 years
£31.5k5 years
£41k
£20k£30k£40k£50k£60k
middle halfmedianUK, same subject
15 months: survey of 70 graduates, 2023-24 · 3 and 5 years: tax records, 2016-18 graduates
15 months onThis course
75% working10% working and studying5% studying5% unemployed5% other
UK, same subject: 85% in work or study
70%
in professional or managerial jobs
UK 55%
50%
say their work is meaningful
UK 62%
35%
use what they learned
UK 40%
Graduate Outcomes survey · 20 graduates · 60% responded · 2023-24
Source: Discover Uni dataset, HESA (CC BY 4.0), summarised for display.

Location

Campus
Bristol, South West England, England
Postcode
BS16 1QY
View on map ↗

Subjects

computer games computing

Campus

Campus
University of the West of England
Housing
Accommodation ↗
Union
Students' union ↗

Computer games and animation at other universities

One course at each of 10 universities. Middle entrant: the UCAS points of the middle student who started, from Discover Uni.

UniversityCourseEntryMiddle entrant
Bangor UniversityComputer Science with Game Design BSc (Hons)120 - 136 points96–111
Arts University BournemouthGames Art and Design BA (Hons)104 - 120 points128–143
Arts University PlymouthGame Arts & Animation BA (Hons)104 - 120 points112–127
Bath Spa UniversityGames Development BA (Hons)BBB - BCC112–127
Abertay UniversityComputer Arts BA (Hons)BCC160–175
University of BedfordshireComputer Animation and Visual Effects BSc (Hons)96 pointsunder 96
Barnsley College University CentreGames Design and Development FdA64 points—
Bedford College GroupGames Development HND32 points—
ACM (Academy of Contemporary Music)Games Development BSc (Hons)——
Anglia Ruskin University3D Animation BA (Hons)——
Bristol, UWEGames Technology this courseSee entry requirements112–127

See all 536 in one sortable table, entry requirements side by side

More computing at Bristol, UWE

All 15 in one table