Games Design (with Professional Practice Year) at University for the Creative Arts
Games Design (with Professional Practice Year) (BA (Hons), I621) at University for the Creative Arts asked for 32–168 UCAS points for 2026 entry; UCAS’s course data does not show the 2027 requirement yet. The middle entrant to the course had 112–127 UCAS points.
UCAS listing ↗ Course page on uca.ac.uk ↗
Who actually got in
The middle entrant had 112–127 points. At least 80% had fewer than the 168 asked.
Came in with A-levels or Highers 85%, a degree 5%, other higher education 5%.
Course
- Award
- Bachelor of Arts (with Honours)
- Code
- I621 · I6 games
- Duration
- 4 years
- Mode
- Full-time
- Starts
- September 2027
- Entry
- Year 1, Year 2
- Year
- 2027
- Placement year
- built in
Student experience
After graduating
- Web and Multimedia Design Professionals25%
- Elementary occupations10%
- Teaching Professionals10%
- Customer service occupations10%
- Business and public service associate professionals10%
Location
- Campus
- Farnham, South East England, England
- Postcode
- GU9 7DS
Subjects
Campus
- Campus
- Farnham
- Housing
- Accommodation ↗
- Union
- Students' union ↗
Computer games and animation at other universities
The course at each university nearest this one in entry requirement. Middle entrant: the UCAS points of the middle student who started, from Discover Uni.
| University | Course | Entry | Middle entrant |
|---|---|---|---|
| University for the Creative Arts | Games Design (with Professional Practice Year) this course | 32 - 168 points | 112–127 |
| University of Sussex | Computing for Digital Media and Games BSc (Hons) | 128 - 147 points | 112–127 |
| Manchester Metropolitan University | Computer Games Development BSc (Hons) | 120 - 144 points | 128–143 |
| Queen's University Belfast | Games Technologies BSc (Hons) | 126 - 144 points | 144–159 |
| Bangor University | Computer Science with Game Design BSc (Hons) | 120 - 136 points | 96–111 |
| Brunel University of London | Visual Effects and Motion Graphics BSc (Hons) | AAB - BBB | 112–127 |
| City St George's, University of London | Computer Science with Games Technology Msci (Hon) | 128 points | 112–127 |
| Coventry University | Computer Games Programming MSci | 128 points | under 96 |
| Glasgow School of Art | 3D Modelling BSc (Hons) | 114 - 128 points | — |
| Heriot-Watt University | Games Development and Production BSc (Hons) | BBC - ABB | 160–175 |
| University of Dundee | Animation BDes (Hon) | ABB | 192–207 |
See all 536 in one sortable table, entry requirements side by side
More computing at University for the Creative Arts
- Computer Science BSc (Hons)
- Computer Science (with Integrated Foundation & Professional Practice Years) BSc (Hons)
- Computer Science (with Integrated Foundation Year) BSc (Hons)
- Computer Science (with Professional Practice Year) BSc (Hons)
- Games Arts BA (Hons)
- Games Arts (with Integrated Foundation & Professional Practice Years) BA (Hons)
- Games Arts (with Integrated Foundation Year) BA (Hons)
- Games Arts (with Professional Practice Year) BA (Hons)
- Games Design BA (Hons)
- Games Design (with Integrated Foundation & Professional Practice Years) BA (Hons)
- Games Design (with Integrated Foundation Year) BA (Hons)
- Games Development BSc (Hons)