Computer Science (High-Performance Graphics and Games Engineering) at University of Leeds
Computer Science (High-Performance Graphics and Games Engineering) (MEng (Hon), I6K8) at University of Leeds: UCAS’s course data does not show an entry requirement for 2027 entry yet. The middle entrant to the course had 128–143 UCAS points.
UCAS listing ↗ Course page on courses.leeds.ac.uk ↗
Entry requirement
Not in UCAS’s data yet
UCAS’s course search data does not include one for 2027 yet, though the university may have published it. Check courses.leeds.ac.uk’s course page ↗ or the UCAS listing ↗.
Who actually got in
Entrants’ UCAS pointsThis course
Entrants hereUK, same subject
The middle entrant had 128–143 points.
10 entrants · 2024-25 · HESA rounds to 5%
Came in with A-levels or Highers 90%, other higher education 15%.
Course
- Award
- Master of Engineering (with Honours)
- Code
- I6K8 · I6 games + K8 architecture, building and planning, unlisted subject
- Duration
- 4 years
- Mode
- Full-time
- Starts
- September 2027
- Entry
- Year 1, Year 2
- Year
- 2027
- Year abroad
- optional
Accredited by BCS, the Chartered Institute for IT on behalf of the Engineering Council for the purposes of fully meeting the academic requirement for registration as a Chartered Engineer. More ↗
Accredited by BCS, the Chartered Institute for IT for the purposes of fully meeting the academic requirement for registration as a Chartered IT Professional. More ↗
Student experience
After the first yearWider subject at this uni
87%
still studying
UK 85%
12%
left higher education
UK 11%
0%
moved to a lower award
UK 0%
275 students · started 2023-24
National Student SurveySubject at this uni
% positiveHereUKTeaching on my course73%83%
Learning opportunities78%81%
Assessment and feedback74%82%
Academic support86%88%
Organisation and management75%81%
Learning resources90%89%
Student voice77%79%
165 final-year students · 65% responded · NSS 2025-26
After graduating
SalaryWider subject at this uni
15 months£34k3 years£39.5k5 years£46.5k
£20k£30k£40k£50k£60k£70k
middle halfmedianUK, same subject
15 months: survey of 45 graduates, 2023-24 · 3 and 5 years: tax records, 2016-18 graduates
15 months onWider subject at this uni
79% working4% working and studying5% studying10% unemployed1% other
UK, same subject: 85% in work or study
97%
in professional or managerial jobs
UK 70%
85%
say their work is meaningful
UK 75%
85%
use what they learned
UK 55%
- Information Technology Professionals87%
- Business and public service associate professionals4%
- Science, engineering and technology associate professionals3%
- Elementary occupations2%
- Managers, directors and senior officials2%
Graduate Outcomes survey · 75 graduates · 59% responded · 2023-24
Source: Discover Uni dataset, HESA (CC BY 4.0), summarised for display.
Location
- Campus
- Leeds, Yorkshire and the Humber, England
- Postcode
- LS2 9JT
Subjects
Campus
- Campus
- The University of Leeds
- Housing
- Accommodation ↗
- Union
- Students' union ↗
Computer games and animation at other universities
One course at each of 10 universities. Middle entrant: the UCAS points of the middle student who started, from Discover Uni.
| University | Course | Entry | Middle entrant |
|---|---|---|---|
| Bangor University | Computer Science with Game Design BSc (Hons) | 120 - 136 points | 96–111 |
| Arts University Bournemouth | Games Art and Design BA (Hons) | 104 - 120 points | 128–143 |
| Arts University Plymouth | Game Arts & Animation BA (Hons) | 104 - 120 points | 112–127 |
| Bath Spa University | Games Development BA (Hons) | BBB - BCC | 112–127 |
| Abertay University | Computer Arts BA (Hons) | BCC | 160–175 |
| University of Bedfordshire | Computer Animation and Visual Effects BSc (Hons) | 96 points | under 96 |
| Barnsley College University Centre | Games Design and Development FdA | 64 points | — |
| Bedford College Group | Games Development HND | 32 points | — |
| ACM (Academy of Contemporary Music) | Games Development BSc (Hons) | — | — |
| Anglia Ruskin University | 3D Animation BA (Hons) | — | — |
| University of Leeds | Computer Science (High-Performance Graphics and Games Engineering) this course | — | 128–143 |
See all 536 in one sortable table, entry requirements side by side
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